CHEBFUN GUIDE 1: GETTING STARTED WITH CHEBFUN

Lloyd N. Trefethen, October 2009, revised February 2011

Contents

1.1 What is a chebfun?

A chebfun is a function of one variable defined on an interval [a,b]. The syntax for chebfuns is almost exactly the same as the usual Matlab syntax for vectors, with the familiar Matlab commands for vectors overloaded in natural ways. Thus, for example, whereas sum(f) returns the sum of the entries when f is a vector, it returns a definite integral when f is a chebfun.

Chebfun with a capital C is the name of the software system.

The aim of Chebfun is to "feel symbolic but run at the speed of numerics". More precisely our vision is to achieve for functions what floating-point arithmetic achieves for numbers: rapid computation in which each successive operation is carried out exactly apart from a rounding error that is very small in relative terms [Trefethen 2007].

The implementation of Chebfun is based on the mathematical fact that smooth functions can be represented very efficiently by polynomial interpolation in Chebyshev points, or equivalently, thanks to the Fast Fourier Transform, by expansions in Chebyshev polynomials. For a simple function, 20 or 30 points often suffice, but the process is stable and effective even for functions complicated enough to require 1000 or 1,000,000 points. Chebfun makes use of adaptive procedures that aim to find the right number of points automatically so as to represent each function to roughly machine precision (about 15 digits of relative accuracy).

The mathematical foundations of Chebfun are for the most part well established by results scattered throughout the 20th century. A key early figure, for example, was Bernstein in the 1910s. Nevertheless it is hard to find the relevant material collected in one place. A new reference on this subject will be the chebfun-based book [Trefethen 2012].

Chebfun was originally created by Zachary Battles and Nick Trefethen at Oxford during 2002-2005 [Battles & Trefethen 2004]. Battles left the project in 2005, and soon four new members were added to the team: Ricardo Pachon (from 2006), Rodrigo Platte (from 2007), and Toby Driscoll and Nick Hale (from 2008). Beginning in 2009, Asgeir Birkisson and Mark Richardson also became involved. Additional contributors from Oxford and elsewhere include Phil Assheton, Folkmar Bornemann, Pedro Gonnet, Tom Maerz, Sheehan Olver, Simon Scheuring, Alex Townsend, and Joris Van Deun.

This Guide is based on Chebfun Version 4, released in 2010. Chebfun is available at http://www.maths.ox.ac.uk/chebfun/.

1.2 Constructing simple chebfuns

The "chebfun" command constructs a chebfun from a specification such as a string or an anonymous function. If you don't specify an interval, then the default interval [-1,1] is used. For example, the following command makes a chebfun corresponding to cos(20x) on [-1,1] and plots it.

  f = chebfun('cos(20*x)');
  plot(f)

From this little experiment, you cannot see that f is represented by a polynomial. One way to see this is to find the length of f:

  length(f)
ans =
    49

Another is to remove the semicolon that suppresses output:

  f
f = 
   chebfun column (1 smooth piece)
       interval       length   endpoint values   
[      -1,       1]       49     0.41     0.41   
vertical scale =   1 

These results tell us that f is represented by a polynomial interpolant through 49 Chebyshev points, i.e., a polynomial of degree 48. These numbers have been determined by an adaptive process. We can see the data points by plotting f with the '.-' option:

  plot(f,'.-')

The formula for N+1 Chebyshev points in [-1,1] is

         x(j) = -cos(j pi/N) ,     j = 0:N,

and in the figure we can see that the points are clustered accordingly near 1 and -1. Note that in the middle of the grid, there are about 5 points per wavelength, which is evidently what it takes to represent this cosine to 15 digits of accuracy. For intervals other than [-1,1], appropriate Chebyshev points are obtained by a linear scaling.

The curve between the data points is the polynomial interpolant, which is evaluated by the barycentric formula introduced by Salzer [Berrut & Trefethen 2004, Salzer 1972]. This method of evaluating polynomial interpolants is stable and efficient even if the degree is in the millions [Higham 2004].

What is the integral of f from -1 to 1? Here it is:

  sum(f)
ans =
   0.091294525072762

This number was computed by integrating the polynomial (Clenshaw-Curtis quadrature -- see Section 2.1), and it is interesting to compare it to the exact answer from calculus:

  exact = sin(20)/10
exact =
   0.091294525072763

Here is another example, now with the chebfun defined by an anonymous function instead of a string. In this case the interval is specified as [0,100].

  g = chebfun(@(t) besselj(0,t),[0,100]);
  plot(g), ylim([-.5 1])

The function looks complicated, but it is actually a polynomial of surprisingly small degree:

  length(g)
ans =
    89

Is it accurate? Well, here are three random points in [0,100]:

  x = 100*rand(3,1)
x =
   3.135513773658961
  96.800993624530108
  33.150696886760741

Let's compare the chebfun to the true Bessel function at these points:

  exact = besselj(0,x);
  error = g(x) - exact;
  [g(x) exact error]
ans =
  -0.302504744854161  -0.302504744854162   0.000000000000001
  -0.015771549733211  -0.015771549733212   0.000000000000001
   0.081098590060917   0.081098590060918  -0.000000000000000

If you want to know the first 5 zeros of the Bessel function, here they are:

  r = roots(g); r = r(1:5)
r =
   2.404825557695927
   5.520078110286248
   8.653727912910941
  11.791534439014068
  14.930917708487657

Notice that we have just done something nontrivial and potentially useful. How else would you find zeros of the Bessel function so readily? As always with numerical computation, we cannot expect the answers to be exactly correct, but they will usually be very close. In fact, these computed zeros are accurate to close to machine precision:

  besselj(0,r)
ans =
   1.0e-13 *
  -0.803673209691228
  -0.215395274163096
   0.191491655129272
  -0.495962965692634
   0.263959235325478

Most often we get a chebfun by operating on other chebfuns. For example, here is a sequence that uses plus, times, divide, and power operations on an initial chebfun "x" to produce a famous function of Runge:

  x = chebfun('x');
  f = 1./(1+25*x.^2);
  length(f)
  clf, plot(f)
ans =
   185

1.3 Operations on chebfuns

There are more than 150 commands that can be applied to a chebfun. For a list of many of them you can type "methods":

  methods chebfun
Methods for class chebfun:

abs              complex          floor            minus            round            
acos             compress         fzero            mldivide         sec              
acosd            cond             ge               mod              secd             
acosh            conj             get              movie            sech             
acot             conv             getdepth         mrdivide         semilogx         
acotd            cos              gmres            mtimes           semilogy         
acoth            cosd             gt               ne               set              
acsc             cosh             heaviside        newdomain        sign             
acscd            cot              horzcat          norm             simplify         
acsch            cotd             hypot            not              sin              
airy             coth             imag             null             sind             
all              cov              int              ode113           sinh             
and              csc              interp1          ode15s           size             
angle            cscd             inv              ode45            sound            
any              csch             inv2             or               spy              
asec             ctranspose       isempty          orth             sqrt             
asecd            cumprod          isequal          pde15s           std              
asech            cumsum           isfinite         pinv             subsasgn         
asin             define           isinf            plot             subspace         
asind            diag             isnan            plot3            subsref          
asinh            diff             isreal           plus             sum              
atan             dirac            jacpoly          poly             surf             
atan2            display          jacreset         polyfit          svd              
atand            domain           ldivide          power            tan              
atanh            ellipj           le               prod             tand             
besselj          end              legpoly          qr               tanh             
bvp4c            eq               length           quad             times            
bvp5c            erf              log              range            transpose        
bvpsc            erfc             log10            rank             uminus           
cat              erfcinv          log1p            ratinterp        unwrap           
ceil             erfcx            log2             rdivide          uplus            
cf               erfinv           loglog           real             vander           
chebellipseplot  exp              lt               reallog          var              
chebfun          expm1            maps             realsqrt         vertcat          
chebpade         feval            max              rem              waterfall        
chebpoly         fill             mean             remez            why              
chebpolyplot     find             merge            repmat           xor              
colon            fix              mesh             residue          
comet            fliplr           min              restrict         
comet3           flipud           minandmax        roots            

(Futher commands can be unearthed with methods linop, methods chebop, and methods domain.) To find out what a command does, you can use "help".

  help chebfun/chebpoly
  CHEBPOLY   Chebyshev polynomial coefficients.
  A = CHEBPOLY(F) returns the vector of coefficients such that
  F_1 = A(1) T_M(x) + ... + A(M) T_1(x) + A(M+1) T_0(x), where T_M(x) denotes 
  the M-th Chebyshev polynomial and F_1 denotes the first fun of chebfun F.
 
  A = CHEBPOLY(F,I) returns the coefficients for the I-th fun.
 
  A = CHEBPOLY(F,I,N) truncates or pads the vector A so that N coefficients 
  of the fun F_I are returned. However, if I is 0 then the global coefficients 
  of the *chebfun* F are returned (by computing relevent inner products with 
  Chebyshev polynomials).
 
  There is also a CHEBPOLY command in the chebfun trunk directory, which
  computes the chebfun corresponding to the Chebyshev polynomial T_n.

Most of the commands in the list exist in ordinary Matlab; some exceptions are "domain", "restrict", "chebpoly", "define", and "remez". We have already seen "length" and "sum" in action. In fact we have already seen "subsref" too, since that is the Matlab command for (among other things) evaluating arguments in parentheses. Here is another example of its use:

  f(0.5)
ans =
   0.137931034482759

Here for comparison is the true result:

  1/(1+25/4)
ans =
   0.137931034482759

In this Runge function example, we have also implicitly seen "times", "plus", "power", and "rdivide", all of which have been overloaded from their usual Matlab uses to apply to chebfuns.

In the next part of this tour we shall explore many of these commands systematically. First, however, we should see that chebfuns are not restricted to smooth functions.

1.4 Piecewise smooth chebfuns

Many functions of interest are not smooth but piecewise smooth. In this case a chebfun may consist of a concatenation of smooth pieces, each with its own polynomial representation. Each of the smooth pieces is called a "fun", and funs are implemented as a subclass of chebfuns. This enhancement of Chebfun was developed initially by Ricardo Pachon during 2006-2007, then also by Rodrigo Platte starting in 2007 [Pachon, Platte and Trefethen 2009]. Essentially funs are the "classic chebfuns" for smooth functions on [-1,1] originally implemented by Zachary Battles in Chebfun Version 1.

Later we shall describe the options in greater detail, but for the moment let us see some examples. One way to get a piecewise smooth function is directly from the constructor, taking advantage of its capability of automatic edge detection. For example, in the default "splitting off" mode a function with a jump in its derivative produces a warning message,

  f = chebfun('abs(x-.3)');

The same function can be successfully captured with splitting on:

  f = chebfun('abs(x-.3)','splitting','on');

The "length" command reveals that f is defined by four data points, namely two for each linear interval:

  length(f)
ans =
     4

We can see the structure of f in more detail by typing f without a semicolon:

  f
f = 
   chebfun column (2 smooth pieces)
       interval       length   endpoint values   
[      -1,     0.3]        2      1.3        0   
[     0.3,       1]        2        0      0.7   
Total length = 4   vertical scale = 1.3 

This output confirms that f consists of two funs, each defined by two points and two corresponding function values. We can see the structure from another angle with "struct", Matlab's command for seeing the various fields within an object:

  struct(f)
ans = 
        funs: [1x2 fun]
       nfuns: 2
         scl: 1.300000000000000
        ends: [-1 0.300000000000000 1]
        imps: [1.300000000000000 0 0.700000000000000]
       trans: 0
    jacobian: [1x1 anon]
          ID: [68 73474758116]

This output again shows that f consists of two funs with breakpoints at -1, 1, and a number very close to 0.3. The "imps" field refers to "impulses", which relate to values at breakpoints, including possible information related to delta functions, discussed in Section 2.4. The "trans" field is 0 for a column chebfun and 1 for a row chebfun (Section 1.6 and Chapter 6). The "jacobian" and "ID" fields are used for automatic differentiation (Chapter 10).

Another way to make a piecewise smooth chebfun is to construct it explicitly from various pieces. For example, the following command specifies three functions x^2, 1, and 4-x, together with a vector of endpoints indicating that the first function applies on [-1,1], the second on [1,2], and the third on [2,4]:

  f = chebfun('x.^2',1,'4-x',[-1 1 2 4]);
  plot(f)

We expect f to consist of three pieces of lengths 3, 1, and 2, and this is indeed the case:

  f
f = 
   chebfun column (3 smooth pieces)
       interval       length   endpoint values   
[      -1,       1]        3        1        1   
[       1,       2]        1        1        1   
[       2,       4]        2        2        0   
Total length = 6   vertical scale =   2 

Our eyes see pieces, but to Chebfun, f is just another function. For example, here is its integral.

  sum(f)
ans =
   3.666666666666667

Here is an algebraic transformation of f, which we plot in another color for variety.

  plot(1./(1+f),'r')

Some chebfun commands naturally introduce breakpoints in a chebfun. For example, the "abs" command first finds zeros of a function and introduces breakpoints there. Here is a chebfun consisting of 6 funs:

  f = abs(exp(x).*sin(8*x));
  plot(f)

And here is an example where breakpoints are introduced by the "max" command, leading to a chebfun with 13 pieces:

  f = sin(20*x);
  g = exp(x-1);
  h = max(f,g);
  plot(h)

As always, h may look complicated to a human, but to Chebfun it is just a function. Here are its mean, standard deviation, minimum, and maximum:

  mean(h)
ans =
   0.578242020778011
  std(h)
ans =
   0.280937455806246
  min(h)
ans =
   0.135335283236613
  max(h)
ans =
   1.000000000000000

A final note about piecewise smooth chebfuns is that the automatic edge detection or "splitting" feature, when it is turned on, may subdivide functions even though they do not have clean point singularities, and this may be desirable or undesirable depending on the application. For example, considering sin(x) over [0,1000] with splitting on, we end up with a chebfun with many pieces:

  tic, f = chebfun('sin(x)',[0 1000*pi],'splitting','on'); toc
  struct(f)
Elapsed time is 0.329508 seconds.
ans = 
        funs: [1x32 fun]
       nfuns: 32
         scl: 1
        ends: [1x33 double]
        imps: [1x33 double]
       trans: 0
    jacobian: [1x1 anon]
          ID: [95 73474758116]

In this case it is more efficient -- and more interesting mathematically -- to omit the splitting and construct one global chebfun:

  tic, f2 = chebfun('sin(x)',[0 1000*pi]); toc
  struct(f2)
Elapsed time is 0.012263 seconds.
ans = 
        funs: [1x1 fun]
       nfuns: 1
         scl: 0.999999992552489
        ends: [0 3.141592653589793e+03]
        imps: [0 -3.214166459275634e-13]
       trans: 0
    jacobian: [1x1 anon]
          ID: [96 73474758116]

In a chebfun computation, splitting can be turned on and off freely to handle different functions appropriately. The default or "factory" value is splitting off; see Chapter 8.

1.5 Infinite intervals and infinite function values

A major change from Chebfun Version 2 to Version 3 was the generalization of chebfuns to allow certain functions on infinite intervals or which diverge to infinity: the credit for these innovations belongs to Nick Hale, Rodrigo Platte, and Mark Richardson. For example, here is a function on the whole real axis,

f = chebfun('exp(-x.^2/16).*(1+.2*cos(10*x))',[-inf,inf]);
plot(f)

and here is its integral:

sum(f)
ans =
   7.089815403621932

Here's the integral of a function on [1,inf]:

sum(chebfun('1./x.^4',[1 inf]))
ans =
   0.333333333326922

Notice that several digits of accuracy have been lost here. Be careful! -- operations involving infinities in Chebfun are not always as accurate and robust as their finite counterparts.

Here is an example of a function that diverges to infinity, which we can capture by including the flag 'blowup 2' (try help blowup for details):

h = chebfun('(1/pi)./sqrt(1-x.^2)','blowup',2);
plot(h)

In this case the integral comes out just right:

sum(h)
ans =
   1.000000000000000

For more on the treatment of infinities in Chebfun, see Chapter 9.

1.6 Rows, columns, and quasimatrices

Matlab doesn't only deal with column vectors: there are also row vectors and matrices. The same is true of Chebfun. The chebfuns shown so far have all been in column orientation, which is the default, but one can also take the transpose, compute inner products, and so on:

  x = chebfun('x')
x = 
   chebfun column (1 smooth piece)
       interval       length   endpoint values   
[      -1,       1]        2       -1        1   
vertical scale =   1 
  x'
ans = 
   chebfun row (1 smooth piece)
       interval       length   endpoint values   
[      -1,       1]        2       -1        1   
vertical scale =   1 
  x'*x
ans =
   0.666666666666667

One can also make matrices whose columns are chebfuns or whose rows are chebfuns, like this:

  A = [1 x x.^2]
A = 
   chebfun column 1 (1 smooth piece)
       interval       length   endpoint values   
[      -1,       1]        1        1        1   
vertical scale =   1 
   chebfun column 2 (1 smooth piece)
       interval       length   endpoint values   
[      -1,       1]        2       -1        1   
vertical scale =   1 
   chebfun column 3 (1 smooth piece)
       interval       length   endpoint values   
[      -1,       1]        3        1        1   
vertical scale =   1 
  A'*A
ans =
   2.000000000000000                   0   0.666666666666667
                   0   0.666666666666667                   0
   0.666666666666667                   0   0.400000000000000

These are called "quasimatrices", and they are discussed in Chapter 6.

1.7 How this Guide is produced

This guide is produced in Matlab using the "publish" command. The formatting is rather simple, not relying on TeX features or other fine points of typesetting. To publish a chapter for yourself, make sure the chebfun guide directory is in your path and then type, for example, "open(publish('guide1'))". Before publishing, we recommend executing "guidedefaults".

1.8 References

[Battles & Trefethen 2004] Z. Battles and L. N. Trefethen, "An extension of Matlab to continuous functions and operators", SIAM Journal on Scientific Computing 25 (2004), 1743-1770.

[Berrut & Trefethen 2005] J.-P. Berrut and L. N. Trefethen, "Barycentric Lagrange interpolation", SIAM Review 46 (2004), 501-517.

[Higham 2004] N. J. Higham, "The numerical stability of barycentric Lagrange interpolation", IMA Journal of Numerical Analysis 24 (2004), 547-556.

[Pachon, Platte & Trefethen 2009] R. Pachon, R. B. Platte and L. N. Trefethen, "Piecewise smooth chebfuns", IMA J. Numer. Anal., 2009.

[Salzer 1972] H. E. Salzer, "Lagrangian interpolation at the Chebyshev points cos(nu pi/n), nu = 0(1)n; some unnoted advantages", Computer Journal 15 (1972), 156-159.

[Trefethen 2007] L. N. Trefethen, "Computing numerically with functions instead of numbers", Mathematics in Computer Science 1 (2007), 9-19.

[Trefethen 2012] L. N. Trefethen, Approximation Theory and Approximation Practice, book in preparation.